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Revision as of 22:40, 2 August 2019
The Estate is the individually managed portion of the Kingdom. On the Kingdom map it is represented by a castle, which gets more ornate as the Castle level increases. Inside the Estate are various buildings:
Urban Buildings
Name | Function |
Unlocked at Castle level |
---|---|---|
Castle | Center of the Estate | n/a |
Wall | Protects your Estate from enemy attacks | 0 |
Lookout Tower | Alerts you of incoming scouts and marches | 0 |
Airship Dock | Maintains your Airship | 3 |
Warehouse | Protects your resources from enemy raids. | 0 |
Barracks | Trains Infantry troops | 1 |
Stables | Trains Cavalry troops | 1 |
Shooting Range | Trains Distance troops | 3 |
Academy | Center of learning | 4 |
Trap Factory | Builds defensive Traps | 4 |
Forge | Crafts and enhances Equipment | 5 |
Artillery Foundry | Trains Artillery troops | 5 |
Embassy | Allows you to receive timer help and defensive reinforcements from your allies | 6 |
Hall of War | Allows you to rally against opponents with your allies | 7 |
Munitions Exchange | Exchanges Used Arms for resources | 8 |
Trade Station | Enables you to trade resources with Alliance members | 9 |
Rural Buildings
Name | Function | Unlocks at
Castle level |
---|---|---|
Lumberyard | Produces Wood | 1 |
Farm | Produces Food | 1 |
Military Tent | Provides housing for troops | 2 |
Hospital | Heals troops wounded in battle | 4 |
Iron Mine | Produces Iron | 10 |
Silver Mine | Produces Silver | 15 |
Other Buildings
Name | Function | Unlocks at
Castle level |
---|---|---|
Event Center | Shows information on Kingdom Events | 1 |
Sanctuary | Saves slain troops if Hospitals are full | 1 |
Drill Grounds | Shows information on troops and formations | 1 |
Recruitment Hall | Recruits guards and allows you to appoint and enhance them | 1 |
Bank | Pays interest on your Gold | 1 |
Hall of Champions | Allows rewards for praising the Champions | 1 |
Exchange | Contains the Market Stall, Auction House, and Black Market | 1 |
Musketeers Fort | Allows participation in the Musketeer Fort event | 17 |
Doctor's Lab | Houses your Creation, its Armory, its Equipment, and the Equipment Enhancement. | 4 |
Catacombs | Allows exploration of descending levels to earn Ancient Coins, which can be traded for upgrades and rewards at the Catacombs Trader | 4 |
Spirit Mines | Allows exploration of descending levels to earn Lazarus Crystals, which can be exchanged for rewards as Mining Loot | 16 |
Inn | Contains the Daily Rewards, Astrologer, Wonder Map, and Shooting Gallery | 1 |
Royal Expeditions | Allows exploration of daily expeditions to earn relevant rewards as well as Expedition Coins, which can be exchangedfro rewards in the Expedition Shop | 15 |
Tribute | Provides gifts on an increasing timer, reset each day at 00:00 UTC | 1 |
Curiosity Cabinet | Activates Handbooks and crafts Curiosities | 17 |