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(Updated description, details, level, and rewards)
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The Cardinal has a terrifying new plan to unleash dark forces upon the Kingdom. He wants to use your Underworld Gates to do it! He's sending waves of creepy underworld forces to the Gates in the hopes of prying them fully open and spreading his infection everywhere. There are four types of Creatures he's sending to do his bidding: speedy Wolfmen, frightening Bloodsuckers, greedy Ghouls, and gigantic Monstrosities. It's up to your Alliance to stop them - the Kingdom depends on it!
 
The Cardinal has a terrifying new plan to unleash dark forces upon the Kingdom. He wants to use your Underworld Gates to do it! He's sending waves of creepy underworld forces to the Gates in the hopes of prying them fully open and spreading his infection everywhere. There are four types of Creatures he's sending to do his bidding: speedy Wolfmen, frightening Bloodsuckers, greedy Ghouls, and gigantic Monstrosities. It's up to your Alliance to stop them - the Kingdom depends on it!
   
==== Details ====
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=== Details ===
 
* Only R4 and above Alliance members can set the start time for the Siege. Setting the start time for the Siege acts as a reminder for Alliance members, The Siege must still be personally opened at that time.
 
* Only R4 and above Alliance members can set the start time for the Siege. Setting the start time for the Siege acts as a reminder for Alliance members, The Siege must still be personally opened at that time.
 
* Once the siege begins, R4 and above Alliance members can open a certain number of activities. The activities will reset after a set amount of time. Each Lord can only join a set amount of activities within the event time.
 
* Once the siege begins, R4 and above Alliance members can open a certain number of activities. The activities will reset after a set amount of time. Each Lord can only join a set amount of activities within the event time.

Latest revision as of 19:02, 14 July 2019

Description

The Cardinal has a terrifying new plan to unleash dark forces upon the Kingdom. He wants to use your Underworld Gates to do it! He's sending waves of creepy underworld forces to the Gates in the hopes of prying them fully open and spreading his infection everywhere. There are four types of Creatures he's sending to do his bidding: speedy Wolfmen, frightening Bloodsuckers, greedy Ghouls, and gigantic Monstrosities. It's up to your Alliance to stop them - the Kingdom depends on it!

Details

  • Only R4 and above Alliance members can set the start time for the Siege. Setting the start time for the Siege acts as a reminder for Alliance members, The Siege must still be personally opened at that time.
  • Once the siege begins, R4 and above Alliance members can open a certain number of activities. The activities will reset after a set amount of time. Each Lord can only join a set amount of activities within the event time.
  • R4 and above Alliance members cab choose the difficulty level when they open the Siege. Once the Siege is open, Alliance members can do battle with Creatures by entering the Event Map.
  • The Doctor will provide you with the troops needed to fight the Creatures. Their March Capacity and and benefits will depend on your own Lord benefits.
  • You can only send one march to your own Fortress during the event, and it cannot take the place of another march.
  • During the Siege, the Creatures will attack your Alliance's Fortress from all directions. Each Creature on the map represents multiple enemies that will do battle with Lords once they reach the Fortress.
  • Lords garrisoning the Fortress will do battle with invading Creatures based on order of troop power. Lords can only attack one Creature each time. Creatures that are not killed in battle with one Lord will then fight the next Lord.If any Creatures are not killed then they will march on to your Underworld Gates, doing damage to it.
  • The more Waves you defend against, the more points you'll gain!
  • Your Alliance will gain points and rewards for every Creature you slay.
  • If your Underworld Gate's health reaches zero, then your Alliance will have lost the defense of the Siege.
  • At times, Bonus Creatures will appear on the map. If they are killed before they can flee, then all participating Lords will receive rewards by mail based on Alliance points.

Select Difficulty

Difficulty Recommended

Lords

Waves Creatures
Easy 10
Normal 15
Tough 15

Note: You must first defeat the current difficulty level before you can take on a higher one.

Rewards

Points

Rewards

Required

Alliance

Points

Glory

Banners

Artisan

Materials

Gemstone

Essence

I 300,000 45 400 10,500
II 550,000 55 500 12,500
III 800,000 65 600 14,500
IV 1,050,000 75 700 17,000
V 1,300,000 85 800 19,500
VI 1,550,000 95 900 22,000
VII 1,800,000 110 1,000 25,000
VIII 2,050,000 125 1,100 28,000
IX 2,300,000 140 1,250 31,000
X 2,600,000 155 1,400 34,500